The Gardens will close at 6:00 pm on Saturday, July 20, for all but Fireworks & Fountains ticketholders. Last entry for both Members and timed ticketholders is 4:30 pm. Fireworks & Fountains Show tickets for Saturday are sold out.
Expect minor delays on Route 1 near the Longwood Gardens entrance due to construction (Monday–Friday). Please plan accordingly.
Explore nature's genius and discover unique ways of improving manmade materials and processes. Engineer an original design by imitating a structure and/or function that exists in the natural world. Be inspired to communicate innovations through imaginative drawings, vocabulary, and writing.
K-2: Students learn how to look differently while discovering the patterns and shapes of plants in our 1,077-acre display garden. Students are inspired to sketch, describe, and design a model to solve a problem.
3-5: Students examine the unique characteristics of plants to problem-solve. Students will mimic patterns and shapes found in nature to create, experiment, and compare design solutions.
6-8: Students problem solve using the 4.5-acre Conservatory as inspiration. Faced with a common community problem, students must search for and apply characteristics of plants to design a new playground. Students will sketch a diagram and write precise descriptions about their design.
Life Science: From Molecules to Organisms: Structures and Processes
K-LS1-1 Use observations to describe patterns of what plants and animals need to survive.
1-LS1-1 Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.
4-LS1-1 Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.
K-2-ETS1-1 Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
K-2-ETS1-2 Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
3-5-ETS1-1 Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
3-5-ETS1-1 Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
MS-ETS1-1 Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
MS-ETS1-2 Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.